TEK - Student Game

     Ambient Occlusion Shader - Dragon

     Cloth simulation




This is the personal website of Monique Ory. Currently I am employeed at Blizzard Entertainment as a Technical Quality Assurance Analyst. I attended DigiPen Institute of Technology under the master's of computer science program, and now I am currently seeking full time employment as a programmer. I have a broad interest in many areas of game development, and my education has given me experience in many disciplines, including graphics, artificial intelligence, and physics.


This site will detail projects that I have completed inside and outside of DigiPen, to showcase what I have learned and what I am currently working on. I will update information on current projects, as I learn new skills and continue to grow as a game programmer.