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MONIQUE ORY                          
Game Programmer  
www.monique-ory.com
 

EDUCATION
DIGIPEN INSTITUTE OF TECHNOLOGY,  Redmond, WA
MASTER’S OF SCIENCE IN COMPUTER SCIENCE
Coursework completed: July 2009, Thesis incomplete – GPA 3.56

LOUISIANA STATE UNIVERSITY,  Baton Rouge, LA
BACHELOR’S OF SCIENCE IN COMPUTER SCIENCE
Graduated: December 2004 – GPA 3.74


SKILLS                               

GAME EXPERIENCE
2008 - 2009        TEK (DigiPen) - 3D single player sword fighting game (C++)                          
                        Product manager. Artificial intelligence programmer. Import of art assets.

Spring 2008       Drones (DigiPen) - 3D puzzle game(C++)
                        Producer. Physics programmer. Event trigger system. XML serialization.

EMPLOYMENT               
June 2011 - August 2011 INTERNAL DRIVE TECH CAMPS - UC IRVINE, Irvine, CA
Instructor: Programming with C++/Java, RPG Game Design with Neverwinter Nights 2, Game Design for iPhone and iPad using GameSalad.
Instructed kids and teens from 10-17 fundamentals of programming and game design.


March 2010 - September 2010        VOLT AT MICROSOFT,            Redmond, WA
November 2010 - March 2011        COLLABERA AT MICROSOFT,    Redmond, WA
Software Test Engineer 2 (contract) – Zune Marketplace / Windows Entertainment Client
Tasks included: Running and writing manual test cases, opening/tracking bugs, daily service integration tests.        

NOTE - For more detailed employment descriptions, please see the employment page.